City Night
When you rotate, you don’t turn immediately.
Also ignore the mess of the map
When you rotate, you don’t turn immediately.
Also ignore the mess of the map
Here’s 8-directional sprites in action
and sitting and crawling, although they’re functionless right now
Crawling will be a big part of the game
I made diagonal sprites instead of only 4 directions
I settled on the bottom right (I think) and I think that’s what people like best, but a lot of the graphics, such as the palette are up in the air.
I just wish I knew how to draw.
Note November 24 2024: this game is City Night.
What even are layers? Drawing the map was easier without them… heh. Also still trying to grasp the concept of shadows.