Helloable.c

I want to write a little bit about object oriented C, and how to implement patterns seen in languages like C++ in C, hopefully without sacrificing performance or elegance. I created helloable.c as a C interface implementation for comparable C++, in helloable.cpp.

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Lua implementation: Day 3

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Lua implementation: Day 2

I feel rather productive today! I’ve done quite a bit since the last post and now we are able to execute game commands on the fly with the Lua console, such as jumping to any map on the fly.

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The first half of 2018

Holy CRAP!!!

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The year of two thousand and seventeen

Is it too late in January to reflect upon 2017?

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